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About This GameScreencheat is the ridiculous split-screen shooter where everyone is invisible so you have to “screencheat” (Screencheat - verb: to look at your opponent’s screens. “Stop screencheating you cheater!”). Master a wide variety of one-hit kill weapons including a blunderbuss, a car engine that shoots bouncing plasma balls and a teddy bear loaded with explosives. Train your skills in the solo time trials then engage in fast and frantic combat with up to eight players locally on the couch or online. With colourful maps, unique modes and a huge number of customisation options including wacky mutators, Screencheat is the ultimate party FPS.Join our community on Discord Ranging from the dependable Blunderbuss to the heroic Hobby Horse to the completely crazy Chefolet; a car engine that fires ricocheting energy balls, all are designed to deliver deadly satisfaction. Each weapon comes with its own unique advantages and disadvantages, encouraging wildly different play styles. These include not only the way a weapon shoots but also the 'tells' the weapon leaves such as the smoke from the blunderbuss or the trail of fire behind the Hobby Horse. From traditional favourites such as Deathmatch to the completely unique Murder Mystery that challenges you to find and frag your specific target with a specific weapon. Play in teams or all against all. Challenge up to seven of your mates on the couch or online or a combination of both, the game is always split screen whether you are on or offline. When your friends aren't around, train your skills and learn the maps in the solo time trials or play against AI bots. In the spirit of the best arena shooters you’ll spend time traversing 11 maps via air vents and trampolines until you’ve acquired your target and fragged them accordingly. Each map is designed with colour-coded areas as well as plentiful landmarks such as statues, paintings and furniture that allow you to quickly locate other players without being able to actually see them. Inspired by games like Towerfall we've provided players with a highly granular level of customisation to play the game the way they want to. Choose which weapons you'll allow, how and when they can be swapped or reloaded, apply time limits, adjust the victory conditions, penalties and more. To really mix it up stack on some Mutators such as slow mode, low gravity or flappy jump. a09c17d780
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screencheat mutators. screencheat humble bundle. blowek screencheat. screencheat crack. screencheat ps4. screencheat. screencheat achievement guide. screencheat g2a. screencheat bots. screencheat all weapons. screencheat pc. screencheat xbox one. screencheat gameplay. screencheat australian mode. screencheat switch. blank screen cheat. screencheat all mutators. screencheat unplugged. screencheat badge. screencheat download I wish I could do the samething as this game in mario kart! 3.2.0 Patch:
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Much Love, Samurai Punk <3. Screencheat 2.1.6 Patch: Hey Guys, this patch contains some cleanup as we continue our work to stabilise the game and improve the user experience. We’ve also added some pretty new Achievement Icons yay! For those users with the Deluxe Edition DLC you can now go into your soundtrack folder for instructions on how to get access to a high quality version of the soundtrack. Bugfixes and Improvements
Known Issues
Much Love, Samurai Punk <3. Screencheat Update 2.1 - Training Time: Hi all, We've been hard at work fixing up a few bugs in the last update and finishing up something that didn't quite make the last patch; Training Mode! Training Mode is a new way to play Screencheat offline by yourself. It features a basic and advanced time trial across all 10 maps, in addition to an Infinite mode for you to hone your Screencheating skills. Each of the timed modes features Bronze, Silver and Gold times for you to beat. Get two bronze medals on each map to unlock the next map.
Bug Fixes. Samurai Punk at PAX Prime:
(Edit) We're back in Australia now, thanks to everyone who visited our booth at PAX and said hi. Hi Everyone! Our team's flying out today for the glorious land of freedom to attend PAX Prime and exhibit Screencheat. If you're attening the event our booth is #6805 and will be marked on the map as Samurai Punk. We're also going to be selling discounted copies of the game, t-shirts and pins so if you want in on that action come on by! But I'm not attending, what does this mean for me? Our development streams[twitch.tv] will be on hiatus until we return in early september. Since we'll be out of the country and away from the office we won't be able to address any serious issues that arise so please stay calm if anything totally breaks. Stay Updated! Keep up with everything during the event by following us on Twitter or Facebook[facebook.com]. Much Love, Samurai Punk, <3. 3.0.0 Anniversary Update: Screencheat Anniversary Update We launched Screencheat a year ago and what better way to celebrate than with another major update including some of the dream features on our wishlist! Headlining this update is the localisation of the game into six languages. Now you can cheat in French, German, Spanish, Russian, Dutch or Portuguese as well as English. We’ve also added AI bots into Screencheat. This will give you someone to play against while you wait for your friends to come online and to allow small playgroups to experience larger games. And for experienced Screencheaters, you’ll be able to find a serious challenge with the Dreamcrusher AI difficulty. The AI are able to be mixed in with online and local players and will be replaced when players join mid game. We hope you enjoy them! Rounding out the major additions are LAN play for all you competitive players out there and a new map, bringing the total to eleven. Museum II brings some of the familiar design elements from the original Museum across whilst giving it a more vertical and competitive feel to make the map great for new players as well as screencheating veterans. We can’t quite believe how fast this year has gone and how far the game has come from the initial version we launched. Additions
Fixes and Improvements
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Much Love, Samurai Punk <3. Screencheat Console Launch Day + Discount: Hi Everyone, We're rolling out our PS4 and Xbox One launch today and to celebrate we thought we'd drop a small 20% discount. We'd like to sincerely thank all our dedicated players who have stuck with us since our PC launch and to all the new players who have joined the fray. Much Love, Samurai Punk <3
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About This ContentOriginating the 1840s, the railway that connects Berlin to the likes of Wittenberg, Bitterfeld and Leipzig has seen many upgrades throughout the decades to make it the high speed railway known today. Before the wires dominated over the rails, the line was considered as one of the most important of its kind throughout Germany. Be ready at the controls as Berlin-Leipzig is now available for Train Simulator, courtesy of Partner Programme member, Aerosoft.The Berlin-Anhalt Railway Company was responsible for building many of Berlin’s railway connections throughout the mid-19th Century. Their main railway, the Anhalt Line, ran from Berlin to Köthen via Wittenberg and opened throughout 1840 and 1841. From Köthen, a connection was made to the nearby Magdeburg-Leipzig railway allowing for services to Halle and further to Leipzig. By the late 1850s, various connections were made faster with new, more direct routes. The Anhalt Railway was quickly established as a major long-distance route, one of the most important in Germany. Express services were departing Berlin daily to destinations such as Halle, Leipzig, Dresden, and even beyond Prague. By the late 1930s, as many as 33 trains a day were on the move between Berlin and Bitterfeld before branching off to multiple destinations. This frequency of long-distance travel was the highest of every other railway in the country. World War Two was harsh on the Anhalt Railway, many platform and lineside structures were destroyed along the route and only the most essential were repaired. The line also saw some changes in years to follow, the rise of the Berlin Wall meant services from Halle and Leipzig were no longer allowed to enter their former terminus. This would not be rectified until sections of the Berlin Outer Ring were completed, allowing direct connections to continue without approaching the wall. Several compromises had to be made and service numbers suffered. The reunification of Germany saw the Anhalt Railway lose a portion of its importance, many services ceased following the fall of the Berlin Wall and a new stable timetable was not introduced for some time after. Several years later and even more services stopped operating across the line, with new high speed routes offering a faster connection. A plan was put into place to upgrade the Anhalt Railway to 160 km/h running, with 200 km/h a distant provision. To achieve this higher speed and increase journey times, all level crossings were to be replaced with bridges and every station would be modernised. By 1995, the journey time between Berlin and Leipzig was only at 100 minutes, but with further modernisation was expected to be under an hour in years to come. Just over a decade later and a majority of the Berlin to Leipzig route was 200 km/h ready. Further upgrades to allow this included the restoration of the old Anhalt route in Berlin, connecting to the new main station for the city and just outside Bitterfeld, the longest set of points in the world were installed; safe for up to 220 km/h operation featuring 59 metre-long point blades weighing in at 120 tons each. With higher speed allowances, ICE services began to operate between Berlin and Leipzig at journey times of around 1 hour and 10 minutes (non-stop services could travel the gap between the two cities in as little as 57 minutes). The upgrades were a success and ICE passenger numbers alone soared upwards, with regional services also adding to the increasing popularity of the line. Some reconstruction has taken place in recent years, old metal 'Y-shaped' sleepers from the days of slower running were suffering from rust and needed to be replaced. Speed limits drastically dropped during the period of repairs, and following the initial issue the line speed is currently no higher than 160 km/h, with 200 planned to be re-introduced in 2017. Future projects along the line will see signal boxes replaced by larger signaling centres, with the old structures likely to see demolition after they have lived through their purpose. Undoubtedly, the line owes its important heritage to the fact that it terminates in the world’s largest railway station by floor area, Leipzig Hbf. This goliath-like transport hub ensured that many passengers would want to travel to Leipzig either as a destination or as a waypoint along their journeys. With high speed operations, both express and stopping, serving one of the most important lines in Germany’s railway history, the line between Berlin and Leipzig is unlike any other. ScenariosThe Berlin - Leipzig Route Add-on includes nine challenging career scenarios for the route:
More scenarios are available on Steam Workshop online and in-game. Train Simulator’s Steam Workshop scenarios are free and easy to download, adding many more hours of gameplay. With scenarios being added daily, why don’t you check it out now! Click here for Steam Workshop scenarios. Key Features
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About This GameVR shooter Drunkl or Dead immerses you in a post-apocalyptic world where you will fight against countless zombies. Weapons and alcohol will help you. You will be in for an exciting and dynamic compeptitive gameplay: hordes of enemies, dangerous bosses, hot babes, and sea of alcohol - as it's the only way to save yourself from zombie virus!* Shoot! Hit! Blow up! - stand against bloodthirsty enemies at any price! * Drink! Drink! Drink! - in this game, alcohol is not only harmful, but useful useful too! * Walk through the line of a riveting plot to discover locations to dare your friends in survival mode. * Become the best killer of undead among your friends or worldwide, if everything mentioned above isn't enough for you. a09c17d780
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About This Software3D animation software did not evolve that much during the last 20 years... until Akeytsu, a brand new 3D software dedicated solely to animation and rigging developed by nukeygara came out on the market. Disruptive, fast and easy Akeytsu is an intuitive software for Indie game creators.akeytsu’s motto: designed by/for animators… designed to be easy and funEven if 3D animation is intrinsically an artistic endeavour, it unfortunately has been transformed into a high-level technical activity by most of the software in the market. These programs are overly complicated with an endless learning curve.With its artistic-oriented approach and its unique interface, akeytsu breaks up classic standards of current broad-based solutions by providing a new "animation & rigging only" workflow built on simplicity, rapidity, velocity and ergonomics. The result is an uncompromising design where each and every feature was thought for animators. And not only for professional animators, akeytsu is so easy that now anyone can create quick posings and have fun by discovering 3D animation. game industry as targetAt nukeygara we made a choice : providing 3D animation access to the huge community of game/indie game developers. Most of them stick with 2D due to 3D issues: overly technical, skills lacking in teams, long learning curves, etc. This situation has to change ! The first akeytsu version and its solid FBX format support in/out fits perfectly with game studios needs and especially Unity 3D or Unreal Engine workflows.key features
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About This GameHigh Octane Drift is a realistic 3d racing game about drifting motorsport, filled with full-throttle fun and a healthy competitive spirit. You start as a rookie in a live drifting community, earning reputation and cash to build your unique drifting car, gather your crew and win top class High Octane drifting series.
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About This ContentJoin a small team of elite hackers pulling off a complex series of data heists in Hacknet Labyrinths, a major expansion for critically acclaimed terminal-based hacking simulator, Hacknet.Adding a new 3-4 hour chapter to the game, Hacknet Labyrinths sees you recruited by the mysterious Kaguya to join a small team of elite hackers on the hunt for powerful new tools and programs. But working with the best isn’t going to be easy. And as the series of heists increases in complexity and danger, you’re going to need to use everything at your team’s disposal to get in, get the job done, and get out without being caught. Featuring new tools--such as the Memory Analyzer, capable of performing memory forensics on RAM--new programs, new networks to explore, new UI themes, new secrets to uncover in the original game, and a full new soundtrack, Labyrinths delivers more of the gameplay you loved in Hacknet along with some surprising new twists. Key FeaturesA whole new chapter. Hacknet Labyrinths adds a thrilling new 3-4 hour chapter set within Hacknet’s main story arc. Play it as part of the original game, or as a new opportunity to delve back into your Hacknet experience and explore new secrets. New tools and programs. Obtain new, more complex hacking tools and programs to break into systems and networks. For example, perform memory forensics on RAM and uncover secrets with the Memory Analyzer. Work as a team. No longer hacking alone, you’ll be completing missions as a team, communicating through IRC and working towards joint goals. Daring and perilous data heists. Network systems are more complex, and it’s going to take a lot more than simply “kicking down the door” to complete the mission. Explore, adapt, survive! Killer new soundtrack. Hacknet Labyrinths comes with a killer new soundtrack full of Outrun-style music, featuring artists such as Remi Gallego (of brutal heavy metal/electronic act 'The Algorithm') and synthwave superstar 'OGRE' How to find the LabyrinthLabyrinths takes place before the end of the base game. You can access it from two points within Hacknet - as a mission from Entropy after you've completed a few contracts there, or from CSEC. You can also access it from CSEC if you have a save file that's completed the game, or if up to that stage of the game already. a09c17d780
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